ALL ABILITIES
230 ABILITIES
Adaptability
Increases STAB of the user from 1.5x to 2x
Aftermath
If user faints due to damage from a contact move, then the attacker takes damage equal 1/4 of its Max HP
Air Lock
User negates all effects of weather, though the weather does not disappear
Analytic
30% increased power to its move if the user executes its move after all other Pokemon
Ancient Memory
User receives a 10% additive increase to the power of its moves for each ally that is fainted in its party
Anger Point
User raises Attack by 6 stat stages if hit by a critical hit
Anger Shell
When an attack takes the user <50% HP, its Attack, Special Attack and Speed increase 1 stage while its Defense and Speci...
Anticipation
User "shudders" if an enemy has a move that is supereffective against it or a One Hit KO move
Arena Trap
Prevents grounded enemies from fleeing or switching out, does not affect moves like U-Turn, Flying-types, Levitate or Ma...
Armor Tail
If an enemy uses a move with increased priority then it is prevented from happening, PP is still consumed
Atmospheric
User restores 1/4 Max HP when hit by a Water or Flying move and the move will have no effect on the user
Ball Fetch
If the user is not holding an item, it will fetch the Poké Ball from the first failed throw of the battle
Battery
Increases Special Attack of allies by 30% when they use special moves
Battle Armor
Prevents the enemy from landing a critical hit, even if they use a guaranteed critical move
Big Pecks
User prevents Defense stat stage decreases from other Pokemon's moves and Abilities
Blaze
50% increased power for Fire moves if the user has <= 1/3 Max HP
Bulletproof
User is unaffected by ball and bomb moves
Burrower
Attack or Special Attack stat is multiplied by 1.5(?) if a Ground-type move is used
Cheek Pouch
User restores 33% Max HP when it consumes a berry, after the effect of the berry is applied
Chlorophyll
During Sun the user has 2x increased Speed
Clear Body
User prevents stat stage decreases from other Pokemon's moves and Abilities
Cloud Nine
User negates all effects of weather, though the weather does not disappear
Color Change
Users type changes to the type of the damage-dealing move that it was hit by
Comatose
The user is treated as if asleep. It can't be afflicted with non-volatile status conditions or Yawn and can't use Rest. ...
Competitive
Special Attack is increased by 2 stages if any stat is lowered by an enemy. If multiple stats are lowered at once then i...
Compound Eyes
Increases the accuracy of moves by 1.3x
Contrary
Inverts all stat stage changes. If an effect would decrease a stat it will increase instead and vice versa
Corrosion
Poison moves are supereffective against Steel (and the user can poison Steel or Poison-type pokemon. It can't bypass mov...
Cud Chew
If the user eats a berry or is affected by a flung berry then its effect will activate again at the end of the next turn
Cursed Body
30% Chance when user is hit by a damaging move that the damaging move is disabled for 4 turns
Cute Charm
30% Chance when enemy of the opposite gender makes contact that they will become infatuated
Damp
Prevents all Pokemon from using a Self-Destruct move, also prevents Aftermath from doing damage
Dancer
When another Pokemon uses a dance move, the Pokemon with Dancer will immediately use that move as well
Dark Aura
33% increased power of Dark-type moves for all Pokemon on the field
Dazzling
If an enemy uses a move with increased priority that targets the user or ally then it is prevented from happening, PP is...
Defeatist
User's Attack and Special Attack stats are halved when their HP <=50%
Defiant
Attack is increased by 2 stages if any stat is lowered by an enemy. If multiple stats are lowered at once then it activa...
Delta Stream
Summons Strong Winds that last as long as the user is in battle and not replaced by Primordial Sea or Desolate Land
Desolate Land
Summons Intense Sun that last as long as the user is in battle and not replaced by Primordial Sea or Delta Stream
Disguise
If the user is in Disguised form and is hit by a damaging move or hits itself in confusion then the damage is prevented ...
Dragon's Maw
Attack or Special Attack stat is multiplied by 1.5 if a Dragon-type move is used
Drizzle
Summons Rain for 5 turns when user enters battle
Drought
Summons Sun for 5 turns when user enters battle
Dry Skin
During Sun the user loses 1/8 Max HP at the end of each turn, during Rain the user restores 1/8 Max HP at the end of eac...
Early Bird
Halves sleep duration, rounded down
Earth Eater
User restores 1/4 Max HP when hit by a Ground move and the move will have no effect on the user
Effect Spore
10% Chance when enemy makes contact that they will become poisoned, paralyzed or asleep
Electric Surge
Sets Electric Terrain for 5 turns when user enters battle
Embody Aspect (Atk)
Increases Attack by 1 stage upon entering battle
Embody Aspect (Def)
Increases Defense by 1 stage upon entering battle
Embody Aspect (SpD)
Increases Special Defense by 1 stage upon entering battle
Embody Aspect (Spe)
Increases Speed by 1 stage upon entering battle
Emergency Exit
When an attack takes the user <50% HP, it will flee or switch out. If the users HP is <50% when a battle starts then it ...
Fairy Aura
33% increased power of Fairy-type moves for all Pokemon on the field
Filter
Decreases damage from supereffective moves by 25%
Flame Body
30% Chance when enemy makes contact that they will become burned. Halves cycles for hatching eggs if in party
Flash Fire
50% increased power for Fire moves if the user is hit by a Fire move. Immune to Fire
Flower Gift
Summons Sun and during Sun the user increases Attack and Special Defense of the user and its allies by 50%
Flower Veil
Prevents the user and its Grass-type allies from having their stats lowered by enemies
Fluffy
User takes 50% damage from moves that make contact, user also takes 2x increased damage from Fire moves
Forewarn
Shows the user the enemies move with the highest power. If 2 or moves have the same power, one will be chosen at random
Frisk
Identifies a random enemies item when the user enters the battle
Fur Coat
2x increased Defense, no effect on self-inflicted confusion damage
Galvanize
Users Normal-type moves become Electric-type and receive a 30% increase in power
Gluttony
User eats berries at 50% HP or lower if they would normally be eaten at 25% HP
Gooey
Prevents the held item from being taken, eaten, destroyed, removed or affected by switching moves
Gorilla Tactics
50% increased Attack but limits the user to using only one move, similar to the Choice Band
Grass Pelt
50% increased Defense in Grassy Terrain
Guts
50% increased Attack if you have a non-volatile status condition, user does not lose Attack due to burn
Harvest
50% Chance of a used berry being restored at the end of the turn, 100% in Sun. Can recover berries consumed by Fling and...
Heatproof
Enemies Attack or Special Attack is reduced by 50% if they attack the user with a Fire-type move. User takes 50% burn da...
Heavy Metal
Doubles the weight of the user
Honey Gather
5% - 50% chance, depending on level, to collect Honey at the end of a battle if the user is not holding a held item
Hospitality
User restores 25% HP for an ally when entering the battle
Huge Power
2x increased Attack
Hustle
50% increased Attack but 20% decreased Accuracy of Physical moves
Hydration
During Rain the user is cured of any non-volatile status condition at the end of each turn
Hyper Cutter
User prevents enemies from decreasing its Attack stage
Ice Body
During Hail the user restores 1/16 Max HP at the end of each turn, user takes no damage from Hail
Ice Scales
User takes 50% damage from Special moves, including Special moves that use the target's Defense stat
Illuminate
Increases accuracy of the user, prevents enemies from decreasing its Accuracy stage and ignores the enemies Evasion stag...
Illusion
Illusion changes the appearance of the user to the last conscious, non-egg Pokemon in the party. The illusion disappears...
Immunity
User is prevented from being poisoned
Infiltrator
Users moves ignore the effects of enemy Reflect, Light Screen, Safeguard and Mist
Inner Focus
User is immune to flinching and Intimidate
Insomnia
Prevents the user from being afflicted by sleep and Yawn, Rest will fail
Intimidate
Decreases the Attack of all enemies by 1 stage on entering
Iron Fist
20% increased power to punching moves
Justified
Increases Attack by 1 stage if hit by a damaging Dark move
Keen Eye
User prevents enemies from decreasing its Accuracy stage
Leaf Guard
During Sun the user is prevented from being afflicted by non-volatile status conditions and Yawn
Levitate
Immune to damaging Ground moves and effects that affect grounded Pokemon, like Hazards, Terrains and Arena Trap
Light Metal
Halves the weight of the user
Lightning Rod
Forces single-target Electric moves to hit the user and increases Special Attack by 1 stage if hit. Immune to Electric
Limber
User is prevented from being paralyzed
Liquid Ooze
Any HP-draining moves used on this Pokemon will deal damage instead of heal the enemy
Liquid Voice
Users sound-based moves become Water-type
Long Reach
Users contact moves will not activate any effects caused by contact
Magic Bounce
Reflects certain status moves back at the enemy
Magic Guard
Prevents the user from receiving indirect damage, but not additional effects. Eg: burn damage prevented but not Attack d...
Magician
Steals the held item of an enemy hit with your damaging move. Will not activate if you already have a held item
Magma Armor
User is prevented from being frozen. Halves cycles for hatching eggs if in party
Magnet Pull
Prevents Steel-type enemies from fleeing or switching out, does not affect moves like U-Turn
Marvel Scale
50% increased Defense if you have a non-volatile status condition
Mega Launcher
50% increased power to aura and pulse moves
Mold Breaker
User ignores the effects of all Abilities
Moody
User will increase a stat stage by 2 (at random) and decrease a stat stage by 1 (at random) at the end of each turn
Motor Drive
Increases Speed by 1 stage if hit by an Electric move. Immune to Electric
Moxie
User increases Attack by 1 stage if it directly causes an ally or enemy to faint by using a damaging move
Multiscale
Decreases damage taken from damage-dealing moves by half when at Max HP
Mycelium Might
The user always moves last in its priority bracket if it uses a status move but they can affect opponents that have igno...
Nasty Surprise
When an enemy is poisoned by any of the users moves, it will also become confused
Natural Cure
User heals any status conditions upon switching out
Nature`s Tools
Users contact moves will not activate any effects caused by contact and they have ?% increased power
No Guard
All moves used by or against the user can't miss. It allows Pokemon to be hit during semi-invulnerable turn of moves lik...
Oblivious
User is immune to infatuation, Captivate, Taunt and Intimidate
Opportunist
When an enemy has its stats raised, the user will also raise the same stats by the same number of stages
Overcoat
User takes no damage from Sandstorm and Hail and is also immune to powder and spore moves
Overgrow
50% increased power for Grass moves if the user has <= 1/3 Max HP
Own Tempo
User is prevented from being afflicted by confusion, even self-inflicted. Immune to Intimidate
Parental Bond
Most the users damaging moves become 2-strike moves with the 2nd hit doing 25% damage. Secondary effects can proc on the...
Pastel Veil
Prevents the user and its allies from being afflicted by poison. Heals the poisoned status condition of allies if the us...
Perish Body
When the user is hit with a contact move, both the attacker and the user will faint in 3 turns (just attacker?)
Pickpocket
User steals the held item of the enemy if they hit the user with a contact move and the user doesn't have a held item
Pickup
10% Chance to recieve an item at the end of a won battle if not holding an item
Piscivore
User casts Aqua Ring on entry
Pixilate
Users Normal-type moves become Fairy-type and receive a 30% increase in power
Poison Heal
User restores 1/8 Max HP at the end of each turn if the user is poisoned or badly poisoned
Poison Point
30% Chance when enemy makes contact that they will become poisoned
Poison Touch
30% Chance to poison enemy if the user makes contact with a move
Power of Alchemy
When an ally on the field with the user faints in battle, Power of Alchemy will be replaced by the fainted ally ability
Prankster
Increases the priority of status moves by 1. Dark-type enemies are immune to moves that gain priority due to Prankster
Pressure
1 Additional PP is deducted for enemy moves whenever PP would normally be deducted
Primordial Sea
Summons Heavy Rain that last as long as the user is in battle and not replaced by Desolate Land or Delta Stream
Prism Armor
Decreases damage from supereffective moves by 25%. This ability can't be ignored by moves or Abilities unlike Solid Rock...
Propeller Tail
Boosts damage of priority moves
Protean
Immediately before using any move the user will change its type to the same as the move it is using. The user becomes a ...
Protosynthesis
If the user enters Sun or is holding Booster Energy its highest stat is increased by 30%, or 50% if Speed is the highest...
Pure Power
2x increased Attack
Queenly Majesty
If an enemy uses a move with increased priority then it is prevented from happening, PP is still consumed
Quick Feet
50% increased Speed if you have a status condition, user does not lose Speed due to paralysis
RKS System
Users type is dependent on the held Memory
Rain Dish
During Rain the user restores 1/16 Max HP at the end of each turn
Rattled
Increases Speed by 1 stage if hit by a damaging Bug, Dark or Ghost move or Intimidate
Receiver
When an ally of the user faints in battle, Receiver will be replaced by the fainted allies' Ability
Reckless
20% increased power for moves that have recoil or crash damage, except Struggle. (Immune to recoil?)
Refrigerate
Normal-type moves become Ice-type and have 30% increased power
Regenerator
User restores 33% Max HP upon switching out
Ripen
Doubles the effects from held berries
Rivalry
Moves have 25% increased power if target and user are same gender, 25% decreased power if the target and user are opposi...
Rock Head
User will not take recoil damage from recoil moves
Rough Skin
When enemy makes contact they will take damage equal to 1/8 of its Max HP
Run Away
User can always flee or Teleport regardless of trapping moves and Abilities
Sand Force
During Sandstorm the users Rock, Ground and Steel moves have 30% increased power, user takes no damage from Sandstorm
Sand Rush
During Sandstorm the user has 2x increased Speed, user takes no damage from Sandstorm
Sand Stream
Summons Sandstorm for 5 turns when user enters battle
Sand Veil
During Sandstorm the Accuracy of moves against user is modified by 0.8x, user takes no damage from Sandstorm
Sap Sipper
Increases Attack by 1 stage if hit by a Grass move. Immune to Grass
Scavenger
Recover HP every turn
Scrappy
User can hit Ghost-types with damage-dealing Normal and Fighting moves. Immune to Intimidate
Seed Sower
Summons Grassy Terrain for 5 turns if hit by a damaging move
Serene Grace
Doubles the chance of a move having an additional effect
Shadow Tag
Prevents enemies from fleeing or switching out, does not affect moves like U-Turn, Ghost-types or other Shadow Tag users
Sharpness
50% increased power to slicing moves
Shed Skin
30% Chance to cure non-volatile status condition at end of each turn
Sheer Force
Increases power of moves by 30% that have additional effects, usually %Chance increases, but the additional effects are ...
Shell Armor
Prevents the enemy from landing a critical hit, even if they use a guaranteed critical move
Shield Dust
User is immune to additional effects, eg: + %chance to flinch
Shields Down
If Minior's HP >50% it will change to Meteor form, if <50% HP it will cange to Core form. Minior can't be afflicted by S...
Simple
Doubles the effecttiveness of stat stage changes, both positive and negative. Only affects a Simple user for moves like ...
Skill Link
Enables multistrike moves with a variable number of strikes to always strike maximum times
Slush Rush
During Hail the user has 2x increased Speed
Sniper
Critical hits deal increased 1.5x damage
Snow Cloak
During Hail the Accuracy of moves against user is modified by 0.8x, user takes no damage from Hail
Snow Warning
Summons Snow for 5 turns when user enters battle
Solar Power
During Sun the user has 1.5x increased Special Attack but the user loses 1/8 Max HP at the end of each turn
Solid Rock
Decreases damage from supereffective moves by 25%
Soundproof
User is immune to sound-based moves
Speed Boost
At the end of each turn, increase Speed by 1 stage
Spiked Shell
When enemy makes contact they will take damage equal to 1/8 of its Max HP
Stamina
User increases Defense by 1 stage when hit by an attack
Stance Change
If Shield forme Aegislash uses a damaging move it changes to Blade forme. If Blade forme Aegislash uses King's Shield or...
Static
30% Chance when enemy makes contact that they will become paralyzed
Steadfast
Speed increases by 1 stage every time user flinches
Steelworker
Attack or Special Attack stat is multiplied by 1.5 if a Steel-type move is used
Steely Spirit
50% increased power to Steel-type moves for user and its allies
Stench
10% Chance to make the enemy flinch when hit by a damaging move, doesn't stack with items/moves that already flinch
Sticky Hold
Prevents the held item from being taken, eaten, destroyed, removed or affected by switching moves
Storm Drain
Forces single-target Water moves to hit the user and increases Special Attack by 1 stage if hit. Immune to Water
Strong Jaw
50% increased power to biting moves
Strong Legs
66%(?) increased power to kicking moves
Sturdy
If the user was at Max HP and an attack would bring them to 0 HP then the user will survive on 1 HP
Suction Cups
Negates all moves and items that force the user to switch out
Super Luck
Increases the critical hit ratio of the user by 1 stage
Supersweet Syrup
Once per battle, user lowers the Evasion stage of all adjacent enemies by 1 when entering
Surge Surfer
Sets Electric Terrain for 5 turns when user enters battle and user has 2x Speed when Electric Terrain is in effect
Swarm
50% increased power for Bug moves if the user has <= 1/3 Max HP
Sweet Veil
Prevents the user and its allies from falling asleep. Rest and Yawn will fail and prevents an already drowsy ally from f...
Swift Swim
During Rain the user has 2x increased Speed
Symbiosis
If the user has a held item and an ally's item is consumed then the user immediately passes its item to the ally
Synchronize
When user is burned, paralyzed or poisoned, that Pokemon will be inflicted by the same status condition
Tangled Feet
Accuracy of moves targeting the user is halved if the user is confused
Tangling Hair
If an enemy makes contact their Speed decreases 1 stage
Technician
50% increased power for moves with a power of 60 or less
Telepathy
User avoids damaging moves used by its allies
Thick Layers
50% decreased damage taken from Ice or Fire moves
Tinted Lens
2x increased damage for moves that are "not very effective"
Torrent
50% increased power for Water moves if the user has <= 1/3 Max HP
Tough Claws
30% increased power to contact moves
Trace
When the user enters battle it copies the Ability of a random adjacent opponent
Transistor
Attack or Special Attack stat is multiplied by 1.5 if an Electric-type move is used
Triage
Increases the priority of moves that restore HP by the user by 3
Unaware
User ignores enemy stats stages when damaging or being damaged by a move
Unburden
2x increased Speed when the users held item is used or lost. The boost is lost if the user switches out, loses Unburden ...
Unnerve
Enemies are unable to eat held berries
Unseen Fist
Users contact moves ignore Protect moves
Vital Spirit
Prevents the user from being afflicted by sleep and Yawn, Rest will fail
Vocalist
30% increased power to sound-based moves and the user takes half damage from sound-based moves
Volt Absorb
User restores 1/4 Max HP when hit by a Electric move and the move will have no effect on the user
Water Absorb
User restores 1/4 Max HP when hit by a Water move and the move will have no effect on the user
Water Bubble
50% decreased damage taken from Fire moves and users Water moves have 2x power. User is prevented from being burned
Water Veil
User is prevented from being burned
Weak Armor
Decrease Defense by 1 stage and increase Speed by 2 stages when user hit by a physical move
White Smoke
User prevents stat stage decreases from other Pokemon's moves and Abilities
Wimp Out
When an attack takes the user <50% HP, it will flee or switch out. If the users HP is <50% when a battle starts then it ...
Wind Power
User increases Special Defense by 1 stage and the power of their next Electric-type move 2x when hit by a wind move or i...
Wind Rider
User is immune to damage from wind moves and Attack is increased by 1 stage if hit by one or if Tailwind is active
Wonder Guard
User is immune to damaging moves that are not super effective. Does not prevent indirect damage
Wonder Skin
50% accuracy for status moves used by the enemy against the user
Zero to Hero
User changes to Hero Form until the end of the battle after switching out for the first time